Headquarters U.S. Air Force
- 40 pages
- For Official Use Only
- April 1, 2009
- Air Staff Operational Strategy ‘Think Tank’
- Advocating Proper Role of Air, Space, and
Cyberspace Operations
- Shape Joint Issues and Concept Development
- Design and Globally Execute CSAF’s Mid-Term Title 10 Wargame
- ‘Unified Engagement’ – Bi-Annual w/ Focus on Warfighting
Concepts and Capabilities 10-15 Years Out
- ‘Building Partnership Capacity’ Seminars and Mini-games
- Support Other Service & Joint Wargames
- Coordinate/Participate with Subject Matter Experts
- Represent Approved AF Positions
- Ensure Proper Rep of Force Structures / Capability Descriptions
- We are Envelope-Pushing Integrators
- We Don’t Create Models and Simulations, We Find Ways to Adapt Them to The Challenging Wargame Environment
- Focus is On Data Translation / Integration and Office Tools
Implements wargaming portions of Policy Directive 10-23 ‘Innovation Program’
- Provides definitions
- Identifies Executive Agents & OPRs
- A5X responsible for Unified Engagement (previously Global Engagement) series, to explore emerging warfighting concepts 10-15 years into the future; coordinates AF support to mid-term games of other Services, OSD, Joint Staff, Unified Commands
- AF/A8X responsible for Future Capabilities series to explore alternative futures and force structure to support strategic planning, 15-plus years out; coordinates AF support to far-term games of other Services, OSD, Joint Staff, Unified Commands
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- Wargames are a Mix of Art and Science
- Primarily Human-driven Intellectual Events – Subject Matter Experts In Discussions
- Supported By MS&A and Visualization Tools, Information Technology
- Constantly Evolving Objectives, Methodology, Scenarios, Tools
- Information-intensive and Time-constrained
- Very Limited Time to Learn New Tools or Interfaces
- Try to Use What Participants are Used to at Work and at Home
- Expose Participants to Game Tools Early In Planning Process
- Capstone Events Typically Conducted at An Offsite Facility
- Large Stand-alone Network With Rented or Borrowed Machines
- Network, Tools, Data, Client Images Must Be Developed and Integrated Before The Game and Deployed
- A5XS Maintains Core Expertise and Development Lab to Do This
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